Interface | Description |
---|---|
Trigger.OnMergeContext |
Extension of
Trigger.TriggerContext that is given to Trigger.onMerge(Window,
OnMergeContext) . |
Trigger.TriggerContext |
A context object that is given to
Trigger methods to allow them to register timer
callbacks and deal with state. |
Class | Description |
---|---|
ElementTriggers |
A
Trigger that fires at some point after a specified number of input elements have
arrived. |
ElementTriggers.CountElement<W extends Window> |
A
Trigger that fires at some point after a specified number of input elements have
arrived. |
ElementTriggers.EveryElement<W extends Window> |
A
Trigger that triggers on every element. |
EventTimeTriggers |
A
Trigger that reacts to event-time timers. |
EventTimeTriggers.AfterEndOfWindow<W extends Window> |
A
Trigger that fires once the watermark passes the end of the window to which a pane
belongs. |
EventTimeTriggers.AfterEndOfWindowEarlyAndLate<W extends Window> |
A composite
Trigger that consist of AfterEndOfWindow and a early trigger and late
trigger. |
EventTimeTriggers.AfterEndOfWindowNoLate<W extends Window> |
A composite
Trigger that consist of AfterEndOfWindow and a late trigger. |
ProcessingTimeTriggers |
A
Trigger that reacts to processing-time timers. |
ProcessingTimeTriggers.AfterEndOfWindow<W extends Window> |
A
Trigger that fires once the current system time passes the end of the window to
which a pane belongs. |
ProcessingTimeTriggers.AfterEndOfWindowNoLate<W extends Window> |
A composite
Trigger that consist of AfterEndOfWindow and a early trigger. |
ProcessingTimeTriggers.AfterFirstElementPeriodic<W extends Window> |
Trigger every a given interval, the first trigger time is interval after the first element in
the pane.
|
Trigger<W extends Window> |
A
Trigger determines when a pane of a window should be evaluated to emit the results for
that part of the window. |
WindowTrigger<W extends Window> |
A
WindowTrigger determines when a window should be evaluated to emit the results. |
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