Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
VoidNamespace
Singleton placeholder class for state without a namespace.
|
Class and Description |
---|
AbstractKeyedStateBackend
Base implementation of KeyedStateBackend.
|
AbstractStateBackend
An abstract base implementation of the
StateBackend interface. |
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
CheckpointStorage
CheckpointStorage implements the durable storage of checkpoint data and metadata streams.
|
CheckpointStreamFactory
A factory for checkpoint output streams, which are used to persist data for checkpoints.
|
CompletedCheckpointStorageLocation
The CompletedCheckpointStorageLocation describes the storage aspect of a completed checkpoint.
|
ConfigurableStateBackend
An interface for state backends that pick up additional parameters from a configuration.
|
InternalPriorityQueue
Interface for collection that gives in order access to elements w.r.t their priority.
|
Keyed
Interface for objects that have a key attribute.
|
KeyedStateBackend
A keyed state backend provides methods for managing keyed state.
|
KeyedStateFactory
This factory produces concrete internal state objects.
|
KeyedStateHandle
Base for the handles of the checkpointed states in keyed streams.
|
KeyGroupedInternalPriorityQueue
This interface exists as (temporary) adapter between the new
InternalPriorityQueue and the old way in which
timers are written in a snapshot. |
KeyGroupRange
This class defines a range of key-group indexes.
|
LocalRecoveryConfig
This class encapsulates the completed configuration for local recovery, i.e.
|
OperatorStateBackend
Interface that combines both, the user facing
OperatorStateStore interface and the system interface
Snapshotable |
PriorityComparable
Interface for objects that can be compared by priority.
|
PriorityQueueSetFactory
Factory for
KeyGroupedInternalPriorityQueue instances. |
Snapshotable
Interface for operators that can perform snapshots of their state.
|
SnapshotResult
This class contains the combined results from the snapshot of a state backend:
A state object representing the state that will be reported to the Job Manager to acknowledge the checkpoint.
A state object that represents the state for the
TaskLocalStateStoreImpl .
Both state objects are optional and can be null, e.g. |
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
StateBackendFactory
A factory to create a specific state backend.
|
StateSnapshotTransformer.StateSnapshotTransformFactory
This factory creates state transformers depending on the form of values to transform.
|
Class and Description |
---|
ChainedStateHandle
Handle to state handles for the operators in an operator chain.
|
CheckpointStorage
CheckpointStorage implements the durable storage of checkpoint data and metadata streams.
|
CheckpointStorageLocation
A storage location for one particular checkpoint, offering data persistent, metadata persistence,
and lifecycle/cleanup methods.
|
CheckpointStorageLocationReference
A reference to a storage location.
|
CompletedCheckpointStorageLocation
The CompletedCheckpointStorageLocation describes the storage aspect of a completed checkpoint.
|
CompositeStateHandle
Base of all snapshots that are taken by
StateBackend s and some other
components in tasks. |
KeyedStateHandle
Base for the handles of the checkpointed states in keyed streams.
|
KeyGroupRange
This class defines a range of key-group indexes.
|
OperatorStateHandle
Interface of a state handle for operator state.
|
SharedStateRegistry
This registry manages state that is shared across (incremental) checkpoints, and is responsible
for deleting shared state that is no longer used in any valid checkpoint.
|
SharedStateRegistryFactory
Simple factory to produce
SharedStateRegistry objects. |
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
StateObject
Base of all handles that represent checkpointed state in some form.
|
StreamStateHandle
A
StateObject that represents state that was written to a stream. |
Class and Description |
---|
KeyedStateHandle
Base for the handles of the checkpointed states in keyed streams.
|
OperatorStateHandle
Interface of a state handle for operator state.
|
StreamStateHandle
A
StateObject that represents state that was written to a stream. |
Class and Description |
---|
TaskStateManager
This interface provides methods to report and retrieve state for a task.
|
Class and Description |
---|
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
Class and Description |
---|
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
Class and Description |
---|
KeyGroupRange
This class defines a range of key-group indexes.
|
Class and Description |
---|
KeyGroupRange
This class defines a range of key-group indexes.
|
Class and Description |
---|
AbstractKeyedStateBackend
Base implementation of KeyedStateBackend.
|
BackendWritableBroadcastState
An interface with methods related to the interplay between the
Broadcast State and
the OperatorStateBackend . |
ChainedStateHandle
Handle to state handles for the operators in an operator chain.
|
CheckpointedStateScope
The scope for a chunk of checkpointed state.
|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
CheckpointMetadataOutputStream
An output stream for checkpoint metadata.
|
CheckpointStorage
CheckpointStorage implements the durable storage of checkpoint data and metadata streams.
|
CheckpointStorageLocation
A storage location for one particular checkpoint, offering data persistent, metadata persistence,
and lifecycle/cleanup methods.
|
CheckpointStorageLocationReference
A reference to a storage location.
|
CheckpointStreamFactory
A factory for checkpoint output streams, which are used to persist data for checkpoints.
|
CheckpointStreamFactory.CheckpointStateOutputStream
A dedicated output stream that produces a
StreamStateHandle when closed. |
CheckpointStreamWithResultProvider
Interface that provides access to a CheckpointStateOutputStream and a method to provide the
SnapshotResult . |
CompletedCheckpointStorageLocation
The CompletedCheckpointStorageLocation describes the storage aspect of a completed checkpoint.
|
CompositeStateHandle
Base of all snapshots that are taken by
StateBackend s and some other
components in tasks. |
DirectoryKeyedStateHandle
This class is a keyed state handle based on a directory.
|
DirectoryStateHandle
This state handle represents a directory.
|
DoneFuture
A
Future that is always done and will just yield the object that was given at creation
time. |
DuplicatingCheckpointOutputStream
A CheckpointStateOutputStream that wraps a primary and a secondary CheckpointStateOutputStream and duplicates
all writes into both streams.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
HeapBroadcastState
A
Broadcast State backed a heap-based Map . |
InternalPriorityQueue
Interface for collection that gives in order access to elements w.r.t their priority.
|
Keyed
Interface for objects that have a key attribute.
|
KeyedStateBackend
A keyed state backend provides methods for managing keyed state.
|
KeyedStateCheckpointOutputStream
Checkpoint output stream that allows to write raw keyed state in a partitioned way, split into key-groups.
|
KeyedStateFactory
This factory produces concrete internal state objects.
|
KeyedStateFunction
A function to be applied to all keyed states.
|
KeyedStateHandle
Base for the handles of the checkpointed states in keyed streams.
|
KeyExtractorFunction
Function to extract a key from a given object.
|
KeyGroupedInternalPriorityQueue
This interface exists as (temporary) adapter between the new
InternalPriorityQueue and the old way in which
timers are written in a snapshot. |
KeyGroupPartitioner.ElementReaderFunction
This functional interface defines how one element is read from a
DataInputView . |
KeyGroupPartitioner.ElementWriterFunction
This functional interface defines how one element is written to a
DataOutputView . |
KeyGroupPartitioner.KeyGroupElementsConsumer
Functional interface to consume elements from a key group.
|
KeyGroupRange
This class defines a range of key-group indexes.
|
KeyGroupRangeOffsets
This class combines a key-group range with offsets that correspond to the key-groups in the range.
|
KeyGroupsList
This interface offers ordered random read access to multiple key group ids.
|
KeyGroupsStateHandle
A handle to the partitioned stream operator state after it has been checkpointed.
|
KeyGroupStatePartitionStreamProvider
This class provides access to an input stream that contains state data for one key group and the key group id.
|
LocalRecoveryConfig
This class encapsulates the completed configuration for local recovery, i.e.
|
LocalRecoveryDirectoryProvider
Provides directories for local recovery.
|
ManagedInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
ManagedSnapshotContext
This interface provides a context in which operators that use managed state (i.e.
|
NonClosingCheckpointOutputStream
Abstract class to implement custom checkpoint output streams which should not be closable for user code.
|
OperatorStateBackend
Interface that combines both, the user facing
OperatorStateStore interface and the system interface
Snapshotable |
OperatorStateCheckpointOutputStream
Checkpoint output stream that allows to write raw operator state in a partitioned way.
|
OperatorStateHandle
Interface of a state handle for operator state.
|
OperatorStateHandle.Mode
The modes that determine how an
OperatorStreamStateHandle is assigned to tasks during restore. |
OperatorStateHandle.StateMetaInfo
Meta information about the operator state handle.
|
OwnedTaskLocalStateStore
This interface represents the administrative interface to
TaskLocalStateStore , that only the owner of the
object should see. |
PriorityComparable
Interface for objects that can be compared by priority.
|
PriorityComparator
This interface works similar to
Comparable and is used to prioritize between two objects. |
PriorityQueueSetFactory
Factory for
KeyGroupedInternalPriorityQueue instances. |
RegisteredBroadcastStateBackendMetaInfo |
RegisteredKeyValueStateBackendMetaInfo
Compound meta information for a registered state in a keyed state backend.
|
RegisteredOperatorStateBackendMetaInfo
Compound meta information for a registered state in an operator state backend.
|
RegisteredPriorityQueueStateBackendMetaInfo
Meta information about a priority queue state in a backend.
|
RegisteredStateMetaInfoBase
Base class for all registered state in state backends.
|
RetrievableStateHandle
Handle to state that can be read back again via
RetrievableStateHandle.retrieveState() . |
SharedStateRegistry
This registry manages state that is shared across (incremental) checkpoints, and is responsible
for deleting shared state that is no longer used in any valid checkpoint.
|
SharedStateRegistry.Result
The result of an attempt to (un)/reference state
|
SharedStateRegistryFactory
Simple factory to produce
SharedStateRegistry objects. |
SharedStateRegistryKey
This class represents a key that uniquely identifies (on a logical level) state handles for
registration in the
SharedStateRegistry . |
Snapshotable
Interface for operators that can perform snapshots of their state.
|
SnapshotDirectory
This class represents a directory that is the target for a state snapshot.
|
SnapshotResult
This class contains the combined results from the snapshot of a state backend:
A state object representing the state that will be reported to the Job Manager to acknowledge the checkpoint.
A state object that represents the state for the
TaskLocalStateStoreImpl .
Both state objects are optional and can be null, e.g. |
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
StateHandleID
Unique ID that allows for logical comparison between state handles.
|
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
StateObject
Base of all handles that represent checkpointed state in some form.
|
StatePartitionStreamProvider
This class provides access to input streams that contain data of one state partition of a partitionable state.
|
StateSnapshot
General interface for state snapshots that should be written partitioned by key-groups.
|
StateSnapshot.StateKeyGroupWriter
Interface for writing a snapshot that is partitioned into key-groups.
|
StateSnapshotContext
This interface provides a context in which operators that use managed (i.e.
|
StateSnapshotKeyGroupReader
Interface for state de-serialization into
StateTable s by key-group. |
StateSnapshotTransformer
Transformer of state values which are included or skipped in the snapshot.
|
StateSnapshotTransformer.CollectionStateSnapshotTransformer.TransformStrategy |
StateSnapshotTransformer.StateSnapshotTransformFactory
This factory creates state transformers depending on the form of values to transform.
|
StreamCompressionDecorator
Implementations of this interface decorate streams with a compression scheme.
|
StreamStateHandle
A
StateObject that represents state that was written to a stream. |
TaskLocalStateStore
Classes that implement this interface serve as a task-manager-level local storage for local checkpointed state.
|
TaskStateManager
This interface provides methods to report and retrieve state for a task.
|
VoidNamespace
Singleton placeholder class for state without a namespace.
|
VoidNamespaceSerializer
Serializer for
VoidNamespace . |
VoidNamespaceTypeInfo |
Class and Description |
---|
AbstractKeyedStateBackend
Base implementation of KeyedStateBackend.
|
AbstractStateBackend
An abstract base implementation of the
StateBackend interface. |
CheckpointedStateScope
The scope for a chunk of checkpointed state.
|
CheckpointMetadataOutputStream
An output stream for checkpoint metadata.
|
CheckpointStorage
CheckpointStorage implements the durable storage of checkpoint data and metadata streams.
|
CheckpointStorageLocation
A storage location for one particular checkpoint, offering data persistent, metadata persistence,
and lifecycle/cleanup methods.
|
CheckpointStorageLocationReference
A reference to a storage location.
|
CheckpointStreamFactory
A factory for checkpoint output streams, which are used to persist data for checkpoints.
|
CheckpointStreamFactory.CheckpointStateOutputStream
A dedicated output stream that produces a
StreamStateHandle when closed. |
CompletedCheckpointStorageLocation
The CompletedCheckpointStorageLocation describes the storage aspect of a completed checkpoint.
|
ConfigurableStateBackend
An interface for state backends that pick up additional parameters from a configuration.
|
KeyGroupRange
This class defines a range of key-group indexes.
|
OperatorStateBackend
Interface that combines both, the user facing
OperatorStateStore interface and the system interface
Snapshotable |
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
StateBackendFactory
A factory to create a specific state backend.
|
StateObject
Base of all handles that represent checkpointed state in some form.
|
StreamStateHandle
A
StateObject that represents state that was written to a stream. |
Class and Description |
---|
AbstractKeyedStateBackend
Base implementation of KeyedStateBackend.
|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
CheckpointStreamFactory
A factory for checkpoint output streams, which are used to persist data for checkpoints.
|
InternalPriorityQueue
Interface for collection that gives in order access to elements w.r.t their priority.
|
Keyed
Interface for objects that have a key attribute.
|
KeyedStateBackend
A keyed state backend provides methods for managing keyed state.
|
KeyedStateFactory
This factory produces concrete internal state objects.
|
KeyedStateFunction
A function to be applied to all keyed states.
|
KeyedStateHandle
Base for the handles of the checkpointed states in keyed streams.
|
KeyExtractorFunction
Function to extract a key from a given object.
|
KeyGroupedInternalPriorityQueue
This interface exists as (temporary) adapter between the new
InternalPriorityQueue and the old way in which
timers are written in a snapshot. |
KeyGroupPartitioner
Class that contains the base algorithm for partitioning data into key-groups.
|
KeyGroupRange
This class defines a range of key-group indexes.
|
LocalRecoveryConfig
This class encapsulates the completed configuration for local recovery, i.e.
|
PriorityComparable
Interface for objects that can be compared by priority.
|
PriorityComparator
This interface works similar to
Comparable and is used to prioritize between two objects. |
PriorityQueueSetFactory
Factory for
KeyGroupedInternalPriorityQueue instances. |
RegisteredKeyValueStateBackendMetaInfo
Compound meta information for a registered state in a keyed state backend.
|
RegisteredPriorityQueueStateBackendMetaInfo
Meta information about a priority queue state in a backend.
|
Snapshotable
Interface for operators that can perform snapshots of their state.
|
SnapshotResult
This class contains the combined results from the snapshot of a state backend:
A state object representing the state that will be reported to the Job Manager to acknowledge the checkpoint.
A state object that represents the state for the
TaskLocalStateStoreImpl .
Both state objects are optional and can be null, e.g. |
StateSnapshot
General interface for state snapshots that should be written partitioned by key-groups.
|
StateSnapshot.StateKeyGroupWriter
Interface for writing a snapshot that is partitioned into key-groups.
|
StateSnapshotKeyGroupReader
Interface for state de-serialization into
StateTable s by key-group. |
StateSnapshotRestore
Interface to deal with state snapshot and restore of state.
|
StateSnapshotTransformer.StateSnapshotTransformFactory
This factory creates state transformers depending on the form of values to transform.
|
StateTransformationFunction
Interface for a binary function that is used for push-down of state transformation into state backends.
|
Class and Description |
---|
AbstractKeyedStateBackend
Base implementation of KeyedStateBackend.
|
AbstractStateBackend
An abstract base implementation of the
StateBackend interface. |
CheckpointedStateScope
The scope for a chunk of checkpointed state.
|
CheckpointMetadataOutputStream
An output stream for checkpoint metadata.
|
CheckpointStorage
CheckpointStorage implements the durable storage of checkpoint data and metadata streams.
|
CheckpointStorageLocation
A storage location for one particular checkpoint, offering data persistent, metadata persistence,
and lifecycle/cleanup methods.
|
CheckpointStorageLocationReference
A reference to a storage location.
|
CheckpointStreamFactory
A factory for checkpoint output streams, which are used to persist data for checkpoints.
|
CheckpointStreamFactory.CheckpointStateOutputStream
A dedicated output stream that produces a
StreamStateHandle when closed. |
ConfigurableStateBackend
An interface for state backends that pick up additional parameters from a configuration.
|
KeyGroupRange
This class defines a range of key-group indexes.
|
OperatorStateBackend
Interface that combines both, the user facing
OperatorStateStore interface and the system interface
Snapshotable |
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
StateBackendFactory
A factory to create a specific state backend.
|
StateObject
Base of all handles that represent checkpointed state in some form.
|
StreamStateHandle
A
StateObject that represents state that was written to a stream. |
Class and Description |
---|
KeyedStateFactory
This factory produces concrete internal state objects.
|
Class and Description |
---|
TaskExecutorLocalStateStoresManager
This class holds the all
TaskLocalStateStoreImpl objects for a task executor (manager). |
Class and Description |
---|
KeyGroupRange
This class defines a range of key-group indexes.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
KeyGroupRange
This class defines a range of key-group indexes.
|
TaskStateManager
This interface provides methods to report and retrieve state for a task.
|
Class and Description |
---|
RetrievableStateHandle
Handle to state that can be read back again via
RetrievableStateHandle.retrieveState() . |
Class and Description |
---|
RetrievableStateHandle
Handle to state that can be read back again via
RetrievableStateHandle.retrieveState() . |
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
Class and Description |
---|
VoidNamespace
Singleton placeholder class for state without a namespace.
|
Class and Description |
---|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
AbstractStateBackend
An abstract base implementation of the
StateBackend interface. |
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
Class and Description |
---|
KeyedStateFunction
A function to be applied to all keyed states.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
StateSnapshotContext
This interface provides a context in which operators that use managed (i.e.
|
Class and Description |
---|
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
Class and Description |
---|
AbstractKeyedStateBackend
Base implementation of KeyedStateBackend.
|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
CheckpointStreamFactory
A factory for checkpoint output streams, which are used to persist data for checkpoints.
|
Keyed
Interface for objects that have a key attribute.
|
KeyedStateBackend
A keyed state backend provides methods for managing keyed state.
|
KeyedStateHandle
Base for the handles of the checkpointed states in keyed streams.
|
KeyExtractorFunction
Function to extract a key from a given object.
|
KeyGroupStatePartitionStreamProvider
This class provides access to an input stream that contains state data for one key group and the key group id.
|
OperatorStateBackend
Interface that combines both, the user facing
OperatorStateStore interface and the system interface
Snapshotable |
OperatorStateHandle
Interface of a state handle for operator state.
|
PriorityComparable
Interface for objects that can be compared by priority.
|
PriorityComparator
This interface works similar to
Comparable and is used to prioritize between two objects. |
Snapshotable
Interface for operators that can perform snapshots of their state.
|
SnapshotResult
This class contains the combined results from the snapshot of a state backend:
A state object representing the state that will be reported to the Job Manager to acknowledge the checkpoint.
A state object that represents the state for the
TaskLocalStateStoreImpl .
Both state objects are optional and can be null, e.g. |
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
StateObject
Base of all handles that represent checkpointed state in some form.
|
StatePartitionStreamProvider
This class provides access to input streams that contain data of one state partition of a partitionable state.
|
StateSnapshotContext
This interface provides a context in which operators that use managed (i.e.
|
VoidNamespace
Singleton placeholder class for state without a namespace.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
StateSnapshotContext
This interface provides a context in which operators that use managed (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
VoidNamespace
Singleton placeholder class for state without a namespace.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
StateSnapshotContext
This interface provides a context in which operators that use managed (i.e.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
DefaultKeyedStateStore
Default implementation of KeyedStateStore that currently forwards state registration to a
RuntimeContext . |
KeyedStateBackend
A keyed state backend provides methods for managing keyed state.
|
Class and Description |
---|
CheckpointStorage
CheckpointStorage implements the durable storage of checkpoint data and metadata streams.
|
StateBackend
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
Class and Description |
---|
CheckpointListener
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
FunctionSnapshotContext
This interface provides a context in which user functions that use managed state (i.e.
|
Class and Description |
---|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
Class and Description |
---|
FunctionInitializationContext
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
Class and Description |
---|
OperatorStateBackend
Interface that combines both, the user facing
OperatorStateStore interface and the system interface
Snapshotable |
StateInitializationContext
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
StateSnapshotContext
This interface provides a context in which operators that use managed (i.e.
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