#include <h2_session.h>
◆ bbtmp
◆ c1
◆ child_num
int h2_session::child_num |
◆ cin
struct h2_c1_io_in_ctx_t* h2_session::cin |
◆ flush
unsigned int h2_session::flush |
◆ frames_received
◆ frames_sent
◆ id
◆ idle_delay
◆ idle_frames
◆ input_flushed
int h2_session::input_flushed |
◆ io
◆ last_status_code
int h2_session::last_status_code |
◆ last_status_msg
const char* h2_session::last_status_msg |
◆ local
◆ max_data_frame_len
◆ max_stream_count
◆ max_stream_mem
◆ monitor
◆ mplx
◆ ngh2
struct nghttp2_session* h2_session::ngh2 |
◆ open_streams
unsigned int h2_session::open_streams |
◆ out_c1_blocked
◆ padding_always
int h2_session::padding_always |
◆ padding_max
unsigned int h2_session::padding_max |
◆ pool
◆ push_diary
◆ pushes_promised
unsigned int h2_session::pushes_promised |
◆ pushes_reset
unsigned int h2_session::pushes_reset |
◆ pushes_submitted
unsigned int h2_session::pushes_submitted |
◆ ready_to_process
struct h2_iqueue* h2_session::ready_to_process |
◆ remote
◆ reprioritize
unsigned int h2_session::reprioritize |
◆ responses_submitted
unsigned int h2_session::responses_submitted |
◆ state
◆ status
char h2_session::status[64] |
◆ streams_done
unsigned int h2_session::streams_done |
◆ streams_reset
unsigned int h2_session::streams_reset |
◆ wait_us
◆ workers
The documentation for this struct was generated from the following file: